My Blogs
Sunday, February 9, 2020
Thursday, May 2, 2019
EPC-3 Ex-9
VIDEO CONFERENCING
How to plan a successful video conference
Step 1: Decide if you need to hold a video conference
Before you get started, you need to ask yourself: “do we need to do a video conference?”. The alternative would be to hold a face-to-face meeting. Both have their benefits, but it mostly comes down to the distance between attendees. If the distance is large, then face-to-face meetings become difficult due to the related travel costs. In this case, a video conference would be the cheaper and simpler option. What's more, with video conferencing software becoming more advanced, the distance between parties that warrants a video conference is decreasing, as people recognize they can achieve good attendee engagement, close to that achieved by face-to-face meetings. Once you're sure a video conference is the right way to go, the following steps will help you to get the most out of it.
Step 2: Choose your video conference software
Of course, there are many options out there, such as Skype for Business and Google hangouts, but it’s hard to find a fully integrated solution. Ideally, you may want a solution that can connect to your existing infrastructure, integrate with meeting scheduling software and host a seamless video conference all-in-one.
myVRM from Condeco can integrate with your existing video conferencing software and equipment for an enhanced video collaboration experience. myVRM makes many of the following steps easier, due to its scalability and the way it helps you make the most out of your office space and resources through detailed reporting.
Step 3: Determine who you need to invite
It's very easy to overbook meetings by inviting everyone in any way involved in the subject at hand. Although it may seem harmless, the more you invite, the larger the group of people you need to coordinate. For example, finding a time when everyone is free will be a challenge. For this reason, just invite the must-haves and those likely to offer valuable and unique input. Once you have an clear attendee list, you can book rooms and equipment accordingly.
Step 4: Estimate how much time you need
You’ll never know exactly how much time you will need. And how tricky it is to estimate will vary depending on what type of meeting you are holding. For example, meetings that consist of a video or presentation are easier to predict than Q&A based ones, as they rely heavily on attendee engagement – something that is never guaranteed!
Getting the appropriate time allocation is a balancing act. To avoid poor office space utilization, you don't want to book for a full hour when your meeting is only expected to last 20 minutes. But you can’t assume it will fit exactly into 20 mins either. Therefore, we would recommend that you allow a little extra time before and after the meeting is expected to start and finish. In this case, 30 minutes should cover it.
Step 5: Book the room and equipment
Every company is different. If you have your own webcam, headset etc. then obtaining the necessary hardware is simple. However, you may need to book video conferencing equipment from an IT department, or similar. Make sure to do this well in advance, as even though it may look like plenty of resources are available, they can be used up quickly by people holding impromptu meetings. What’s more, even if it’s just you on your end of the call, we recommend booking a room or hot desk away from your usual office space. This gives you privacy and also means you won’t get distracted by team members or by any work on your desk.
Friday, April 19, 2019
EPC-3 Ex-6
USE OF PROJECTOR IN CLASS ROOM
Latest ProjectorProjector in Class Room
More efficient note-taking
It can be difficult for students to concentrate on listening and note-taking simultaneously. Showing presentations and information via an interactive projector gives you the ability to share notes digitally at the end of the lesson — and when students know you’ve got the broader note-taking covered, they can focus more on listening, and only writing down things that are specifically useful to them.
This can also reduce the issue of pupils taking down incorrect or irrelevant notes, which is particularly useful when covering new or complex topics, as it ensures everybody has the same (correct) foundations to refer back to. You can also store this information online, so it’s no longer the end of the world if a pupil loses their notes right before an exam.
Interactive presentations keep children engaged
It’s much easier to concentrate on something when you’re playing an active role. Up to ten students can draw on an interactive projector screen at any one time, making them ideal for increasing engagement via group projects and presentations. When students are working together in front of the class, they are likely to take participation more seriously. The result is that they stay engaged for longer.
Interactive projectors also make it easier to teach dynamically:
- Allow students’ questions to lead topic exploration. Discussing a city? Bring it up on Google Earth
- Use the Screen Freeze feature to revise presentations in real-time without the audience knowing
- Discover a gap in your students’ knowledge? Take a moment to research it online as a group
An interactive projector can be a valuable tool for increasing engagement, even if your students stay in their seats. Watch videos together, take online pop quizzes or view real-time information on the topics you discuss.
Build games into your lessons
Social networks and smartphone technology have contributed to the rise in popularity of simple puzzle-type games. For teachers, this is good news: it means that students are already familiar with — and fond of — the format used in many educational puzzles.
Reward good behaviour with a quick on-screen maths game at the end of the lesson, or use quizzes to test English or foreign language skills. Just like smartphones and tablets, interactive projectors use multi-touch, meaning multiple students can complete a puzzle together. There are two options here:
- Table-top projection: students can gather round a table and interact with the screen in front of them
- Wall projection: students can stand up at the front of the class
Teach with a range of mediums
The younger the child, the shorter their attention span typically is. Breaking up a lesson into shorter, varied segments can help children stay focused on the material and learn more effectively.
Interactive projectors are perfect for this: switching between tasks is as simple as switching between tabs on your browser or opening up a slideshow. Do away with work-sheets: you can now engage students with presentations, interactive games, video content and group activities all in one session. Each element of your lesson can be pre-planned on a laptop, and for simple presentations, you can just insert your USB drive directly into the projector.
Blended learning is also much easier with a projector. You can demonstrate a new concept to your class using the screen, and then allow them to practice in small groups. The information used in your presentation can then be posted online, so students can use it for independent study.
Make better use of time in the classroom
Before projectors became so common in the classroom, teachers would have to get into class early to write up notes, and constantly erase and rewrite content on the board as the lesson progressed. These regular disruptions often caused students to lose interest, or start chatting among themselves as they waited for the next part of the lesson. Then, more time would be wasted on classroom management.
Now, you can plan presentations and exercises in advance, use them for multiple student groups, and share them with other teachers. This greatly reduces the admin burden, and makes it easier to stay organised — both inside the classroom and out.
Sunday, April 14, 2019
EPC-3 Ex-5
INTERACTIVE
WHITE BOARD
Interactive whiteboard demonstration_video
Unique Pedagogical Features of Interactive Whiteboard:
Let us look at some unique features of interactive whiteboard which
improves the quality of the education in classrooms.
1. MEDIA CONTENT
The interactive whiteboard is
designed to run all sorts of files and programs, it even supports different
applications that are designed for a computer. The device can be used to surf
the net, play videos, demonstrate presentations etc.
This feature of the interactive whiteboard plays a major part in the
improvement of a classroom. For example, in field medical studies the
interactive whiteboard enables the instructor to demonstrate a three
dimensional diagram which can be can be moved around viewed from different
angles for better understanding. The instructor can also zoom into different
parts, label them and save the edited image.
2.
SPOTLIGHT
This feature of interactive whiteboard allows the user to darken the whole
image and highlight a specific area in the whiteboard. This enables the user to
move the attention of his students quickly. The tool is really simple to use
and the user just needs to drag the spotlight to the area where he wants his
audience to focus.
3. SCREEN
SHADE
Interactive whiteboard is also very useful to an instructor as it allows
him to hide information from his audience and reveal it when he wishes to. This
tool can be extremely useful while hosting a Q&A session and while teaching
subjects like mathematics, physics etc.
4.
MAGNIFIER
Interactive whiteboard helps the user to magnify images and zoom into
images when he needs to. The window also contains a smaller window within it
which shows the area that is viewed.
5. POINTER
The pointer allows the instructor to mark data in the whiteboard and also
highlight specific portions. The pointer is simple to use, the instructor can
use his fingers to move the pointer around and remove it by double clicking.
6.
SCREENSHOTS
Though this feature does not offer much in normal computers they are
highly significant in case of interactive whiteboards. The screen capture
feature allows the instructors to print out images of the of every slide that
they teach on. These images later be studied or handed out to students.
EPC-3 Ex-3
E-Content for School Subjects:
Diksha
E-Textbooks
Trigonometry e-content
Goemetry e-content
Mathsisfun.com
C++ e-content
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